Star Wars: Battlefront II is a first/third-person shooter video game developed by Pandemic Studios, and published by LucasArts. The game is the sequel to the successful Star Wars: Battlefront and features new vehicles, characters, game mechanics, maps, and missions. The game was released in PAL regions on October 31, 2005 on the PlayStation 2, PlayStation Portable, Windows, and Xbox platforms, and in North America on November 1 of the same year. It was later updated to be backwards-compatible for the Xbox 360. It was also released on the PlayStation Store on October 20, 2009 for download on the PSP.
Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and as part of the Galactic Empire. Gameplay additions over Battlefront include the use of Jedi, additional game modes, and objective-based space battles.
Battlefront II was fairly well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. The PC version scored slightly lower at both sites, scoring a 76 at GameRankings and 78 at Metacritic. The PSP version was the worst received, scoring 71 at GameRankings and 69 at Metacritic. Reviewers generally praised the narrative-based story, however some felt that the upgrades from the original were not enough to merit the price.